[Arcade] FBA Update

FBA 0.2.96.61

Fixed bug in System 16 sound - won't test with volume down in future!

http://www.barryharris.me.uk/
FBA 0.2.96.62

Added driver for Choko (choko)
Added driver for Jyangokushi: Haoh no Saihai (jyangoku)
Added various CPS-2 clones now the decryption keys are known
Added rastsag1 to the Rastan driver
Fixed bug with EEPROM on startup in CPS games
Fixed crash bug in Q-Sound games with sound disabled
Enabled the "Tournament" mode in the tournament versions of Super Street Fighter 2 - now they try to connect to other terminals (if you just want to play the games then change the setup in the "Test Menu", access using F2)
Fixed bug in datfile generation module
Various rom changes to match MAME 0.112u2 (with the exception of the XOR for spf2ta)

http://www.barryharris.me.uk/
FB Alpha 0.2.96.63

Added garoubl to the Garou driver

http://www.barryharris.me.uk/
FB Alpha 0.2.96.64

Big update to the System 16 drivers - these drivers are still preliminary and thus still have issues (major issues only listed);
Dynamic memory maps for System 16B are not emulated
Row and Column scroll not emulated for System 16A and B
Alernate tilemap select for System 16B not emulated
Some of the FD1094 encrypted games require a driver reset after loading before they boot
There are plenty of other small issues as well but most games are running well
Added driver for Biomechanical Toy (biomtoy) [kev, cleanup by BisonSAS]
Fixed blank tile bug in the Prehistoric Isle driver
Fixed bad tiles in The King of Fighters 99 driver [BisonSAS, Ryo, Robert, Yuri, Takuma)
Updated the CPS-1 drivers to allow brightness control in the palette
Removed the XOR from spf2ta now the decryption key is known
Cleanup to the Bombjack driver [BisonSAS]
Fixed issues with savestates in several drivers
Changed the game selection dialog again
Added/fixed several non-Latin titles [doomking, BisonSAS
Updated several romsets to match MAME 0.112u3
Fixed the perl script that generates the driver list so that sets can be assigned to debug builds only again

http://www.barryharris.me.uk/
FB Alpha 0.2.96.65

Corrected the rom size of the v4 rom in lastbldh and lastsold
Finally beat the bug that sometimes hides the license dialog (hopefully!)
Updated the load dialog based on code from Captain CPS-X, should be the last change as I'm really happy with it
Updated sets to match MAME 0.112u4

http://www.barryharris.me.uk/
FB Alpha 0.2.96.66 Release

Filed under FB AlphaOutrun is ready to go. Here's the new stuff;

Added driver for Cotton (cotton, cottonj, cottonu)
Added driver for Out Run (outrun, outrun1, outrun2, outrunb)
Added driver for Passing Shot (passshot, passshta, passshtj)
Added driver for Super Hang-On (shangon, shangon2, shangon3, shangnle)
Added driver for Turbo Out Run (toutrun, toutrun2)
Fixed a bug in the System 16 Sprite rendering [kev]
Fixed a problem with memory card support
Updated the region dips in the Battle Bakraid and Batrider drivers [BisonSAS]
Forced the Battle Bakraid driver to use the Musashi 68K core [BisonSAS]
Updated some unicode titles [BisonSAS]

http://www.barryharris.me.uk/
FB Alpha 0.2.96.67 Release

Filed under FB AlphaWhat's new is listed below;

Added driver for AB Cop (abcop)
Added driver for After Burner (aburner2, aburner)
Added driver for Dunk Shot (dunkshot)
Added driver for E-Swat (eswat, eswatj, eswatu)
Added driver for Golden Axe (goldnaxe, goldnaxj, goldnaxu, goldnax1, goldnax2, goldnax3)
Added driver for GP Rider (gprider, gprider1)
Added driver for Heavyweight Champ (hwchamp)
Added driver for Racing Hero (rachero)
Added driver for RyuKyu (ryukyu)
Added driver for Super Monaco GP (smgp, smgp5, smgp6, smgpj, smgpu, smgpu1, smgpu2, smgpu3)
Added driver for Thunder Blade (thndrbld, thndrbd1)
Added Jan's preliminary driver for Madgear in debug builds only (madgear)
Added Kev's preliminary driver for Teenage Mutant Ninja Turtles in debug builds only (tmnt, tmntu, tmntua, tmht, tmntj, tmht2p, tmnt2pj, tmnt2po)
Rewrite of the Bombjack driver [kev]
Fixed a crash in some FD-1094 encrypted games
Fixed the reset function for FD-1094 encrypted games
Cleanups to the Taito 68K drivers [BisonSAS]
Fixed bug in the preview cycling code for the Game Select dialog [Captain CPS-X]

http://www.barryharris.me.uk/
FB Alpha 0.2.9.68 Release

Filed under FB AlphaIt's finally good enough for a release... Here's the what's new;

Added driver for Bullet using Aaron's preliminary FD1094 key (bullet)
Added driver for Enduro Racer (enduror, enduror1, endurobl)
Added driver for Final Tetris (finalttr)
Added driver for Hang-On (hangon)
Added driver for SDI (sdi, sdib, sdibl, defense)
Added driver for Space Harrier (sharrier, sharrir1)
Added driver for Sukeban Jansi Ryuko (sjryuko, sjryuko1)
Added driver for Twin Adventure (twinadv, twinadvk)
Emulated the NVRAM for X-Board, Out Run, System 16B and System 16A drivers, although Out Run games don't seem to use it
Emulated the PPI I/O Chip and hooked it up for the System 16A and Out Run drivers
Fixed a bug in the System 16 Tilemap rendering (fixes Golden Axe, Wrestle War and some others)
Optimisations to the graphics rendering in the System 16, Out Run and X-Board drivers
Added an interface to the YM2203 FM sound core
Added mahjong controls to the default assignment routine and updated the mahjong games to use it
Fixed savestate support in some Cave drivers [BisonSAS]
Various driver cleanups [BisonSAS]
Improved the rom verify feature and moved the define to the makefile
Updated some unicode titles [BisonSAS]
Updated sets to match MAME 0.114

http://www.barryharris.me.uk/
FB Alpha 0.2.96.72

Thanks to the contributions of OopsWare we have some nice new drivers
PGM Hardware
Video System Hardware
1945k III
Gals Panic
Power Instinct
Shadow Force
I have been busy with the following
Added a Sega System 18 driver
Added Ace Attacker, Excite League and Super League to the Sega System 16 drivers
Added various bootlegs to the Sega System 16 driver
Added driver for Kaneko 16 Hardware
Added Honey Dolls, Snow Bros. 3, and The Winter Bobble to the Pandora based driver
Added a generic lightgun interface to the burn library and converted all existing drivers to use it
Emulated column and row scroll in System 16 tilemaps (still has a few issues with a few instances)
Added support for (multiple) YM2612/3438 sound chips (as used by System 18)
Added support for the RF5C68 PCM sound chip (still has issues which escape me at present, used by System 18)
Fixed an issue with high BPP support in the generic tiles interface
Matched all sets to MAME 0.117u3 and added some clones to various drivers
Added Ganbare Ginkun and Riot to the Tecmo 16 driver [BisonSAS]
Added kev's preliminary Dec0 driver to debug builds [kev]

http://www.barryharris.me.uk/
FB Alpha 0.29.73 Release

Added a generic tiles decoding routine and updated various drivers to use it
Added support for 32x32 tiles in the generic tile rendering module
Added support for multiple YM2203s to the YM2203 interface
Updated all sets to match MAME 0.123u1
Tidied up all source code to compile cleanly for all builds (unicode, non-unicode, debug, non-debug)
Added support for M6502 CPU
Added support for SH-2 CPU
Added support for NEC V30 family CPU
Seperated misc drivers into "Misc (pre 90s)" and "Misc (post 90s)"
Moved some common sound cores into the burn folder
Added various clones and fixed some little issues in various games
Added driver for Madgear and Last Duel
Added driver for 1942
Added preliminary driver for 1943 and added support to the Zet interface to get the BC register
Added Oopsware's CPS-3 driver
Added various drivers by iq_132
Cleaned up the drivers by iq_132 (seperated into Misc pre 90s category, corrected aspect ratios, fixed rom-sets, etc.)
Added driver for seta2 hardware
Added preliminary driver for m92 hardware in debug builds
Added a d_parent module to put required parent drivers that don't have a specific driver

http://www.barryharris.me.uk/
FB Alpha 0.2.96.74 Release

Updated the CPS-3 driver to include Oopsware's latest fixes
Fixed a problem with the size of m1 rom in Metal Slug 5

http://www.barryharris.me.uk/
FB Alpha 0.2.96.75 Release

Added driver for Double Dragon 3 / Combatribes
Added driver for WWF Wrestlemania
Added driver for Kyugo Z80-based hardware
Updated the pacman driver to the latest version released by iq_132
Added iq_132s Bank Panic driver
Added iq_132s Mr. Do driver
Added iq_132s Mysterious Stones driver
Added iq_132s The New Zealand Story driver
Added clone of Real Bout Fatal Fury to Neo-Geo driver
Added clone of Metal Slug 5 to Neo-Geo driver
Added clone of Dungeons & Dragons: tower of doom to the CPS-2 driver
Matched all sets to MAME 0.123u4

http://www.barryharris.me.uk/
FB Alpha 0.2.9.76 Release

Added driver for games on Tumble Pop bootleg hardware
Tidied the System 1 driver and enabled working sets in normal builds
Added support for the SN76496 family of sound chips
Added sound to the Mr. Do driver
Added sound to the Bank Panic driver
Fixed missing music in Combatribes
Fixed a compile issue with VC in the Bank Panic and New Zealand Story drivers
Fixed an issue in VC builds with inputs not working in various drivers
Fixed a bug in the Mysterious Stones driver with AY8910 memory allocation
Corrected the ZetBc call in the 1943 driver making it playable (but still preliminary)
Updated the Jack the Giantkiller driver to iq_132s latest release
Updated the dec0 and tmnt drivers to the latest versions released by kev
Matched all sets to MAME 0.124a

http://www.barryharris.me.uk/
FB Alpha 0.2.96.77 Release

Added driver for Taito Z hardware
Added oopsware's Raiden driver and updated the nec core and vez module
Retidied the nec core and vez module
Added iq_132s Gun Smoke driver
Added iq_132s Scrambled Egg driver
Changed the M6502 core to Marat's with the interface wrote by kev
Added kev's m90 driver and his updates to the m92 driver to debug builds
Tidied the m90 and m92 drivers and corrected the gfx decoding in the m90 driver
Updated Dec0 drivers to kev's latest version
Updated Jack the Giantkiller driver to the iq_132s latest version
Made the "In Game" tab the default on the game selection dialog
Added a checkbox for Taito to the game selection dialog
Changed some names to prevent duplicate descriptions
Matched all sets to MAME 0.124u1

http://www.barryharris.me.uk/
FB Alpha 0.2.96.78 Release

Added oopsware's Picodrive Megadrive driver port and tidied up and improved
Started to go through Megadrive games and enabling ones that work in release builds. Only got to letter B and checked my favourites!
Added iq_132s Funky Bee driver
Added iq_132s Pooyan driver
Ported MAME's I8039 core to FBA
Added support for DAC sound
Hooked up the I8039 and DAC in System 16A to add voice support to the driver
Added gpilotsh and samshoh to the Neo-Geo driver
Updated the SN7649 emulator to determine whether to add to the sound buffer or not
Removed the AY8910 part of the YM2612 emulation since it's not needed
Fixed sound in 1943
Fixed sound in Gunsmoke
Changed the default DAT file handling to not include Megadrive games
Added menu option to write DATs including Megadrive games

http://www.barryharris.me.uk/
FB Alpha 0.2.96.79 Release

Corrected sound in the tnzs driver
Correctly fixed coins in the wc90 driver
Enabled Tazmania in the megadrive driver (it works and I like it :) )
Added support to the FM core interfaces for sound mixing
Removed kaillera support. The client can be removed and probably should be due to being a potential security risk. Left netplay, chat, etc. code in the program so it has potential to be used with a different netplay system.

http://www.barryharris.me.uk/
FB Alpha 0.2.96.80 Release

Filed under FB AlphaA new FBA. A big overhaul of sound in the Sega games means they all work well now, with the exception of System 18 which still has issues with the PCM sound. I've also corrected the CPS-1 graphics emulation with support for the mappers. Still need to fix the pallet though to support proper screen clearing. Here's the what's new;

Ported MAME's Z80 core to FBA
Hooked up MAME's Z80 core in the System 16 games that use MC-8123 encryption, sound now works in these games
Hooked up MAME's Z80 core in the Sega System 1 games, encrypted games now work
Added more games to the Sega System 1 driver
Changed the Sega System 1 drivers to appear in the Sega games list
Got the YM2151 sound working in Cotton
Added support for the UPD7759 sound chip
Hooked the UPD7759 chip up in the System 16B driver
Hooked the UPD7759 chip up in the prehisle driver
Hooked the UPD7759 chip up in the tmnt driver
Rewrote the Sega PCM support - solves quite a few problems, particuarly in enduror, outrun and smgp
Fixed an issue in the Sega System X driver which caused missing sounds in abcop and smgp
Fixed bug in the YM2612 emulation when more than one chip is emulated
Changed the CPS-1 rendering code to use the mapper tables from MAME
Added smgpja to the X-Board driver
Added shinobi4 to the System 16B driver
Added ledstrm2 to the madgear driver
Added command line options, -listinfowithmd and -listinfomdonly
Fixed the version output in dat files
Fixed bug where any rom errors weren't reported
Matched all sets to MAME 0.124u3

http://www.barryharris.me.uk/
FB Alpha 0.2.96.81 Release

Added support for the TC0480SCP Taito tilemap controller
Rewrote the System 16 tile rendering to allow proper col and row scroll and also support alternate tilemap selection
Added Double Axle to the Taito Z driver
Added 1942w to the 1942 driver
Added more games to the System 1 driver
Added iq_132s Green Beret driver
Updated the CPS-1 mappers as per MAME
Corrected clock in Varth
Corrected clocks in the Kyugo driver as per MAME
Corrected sprite positioning in the Kyugo driver
Added a feature allowing users to go to fullscreen and back by double-clicking
Added command line option -listextrainfo
Fixed compile errors when using the MAME Z80 core with the Zet interface
Updated the Mole, Green Beret, Pooyan and Gun Smoke drivers with BisonSAS' changes

http://www.barryharris.me.uk/
FB Alpha 0.2.96.82 Release

Added driver for Taito F-2 hardware supporting Final Blow, Football Champ, Gun & Frontier, Liquid Kids and Super Space Invaders '91
Added tilemap flip support to the TC0100SCN emulation
Added priority map support to the TC0100SCN emulation to allow sprite blending in the Taito F2 driver
Added support to the CPS-1 driver for loading stars from alternate format graphics roms
Corrected all dips in the CPS-1 driver
Updated mappers and configs in the CPS-1 driver to match MAME
Big tidy up of the CPS-1 and CPS-2 drivers
Added dynwaru and ffightj2 to the CPS-1 driver
Added clone of Street Fighter Alpha 2 to the CPS-2 driver
Added iq_132s driver for Pirate Ship Higemaru
Updated megadrive driver to nganiere's which fixes some game names
Matched all sets to MAME 0.125

http://www.barryharris.me.uk/
FB Alpha 0.2.96.83 Release

Added a module to control the Taito IC chips in a more efficient way
Added a module to do all the common Taito functions and tidied the drivers
Rewrote the PC080SN and PC090OJ emulation adding support for row scroll, double width and other features
Added tile banking support to the TC0100SCN emulation
Added support for configurable bit-depths to the TC0100SCN emulation
Added palette offset support to the TC0480SCP emulation
Added driver for Darius
Added Dead Connection, Dino Rex, Growl, Koshien, Liquid Kids, Mahjong Quest, Mega Blast, Metal Black, Ninja Kids, Solitary Fighter and various quiz games to the Taito F2 driver
Rewrote the Operation Wolf, Rainbow Islands and Rastan drivers to support the new Taito IC module
Added Jumping and the original versions of Operation Wolf to the Taito PC080SN & PC090OJ based driver
Rewrote the Taito X driver to support the new Taito IC module
Added Balloon Brothers, Gigandes and Last Striker to the Taito X driver
Added iq_132s Dr. Tomy driver
Added iq_132s Exed Exes driver
Added proper screen clearing to the Hyper Pacman driver
Fixed a small bug in the ClrMAME dat generation with missing quotes
Matched all sets to MAME 0.125u2

http://www.barryharris.me.uk/
FB Alpha 0.2.96.84 Release

Added module to emulate the TC0280GRD/TC0430GRW Taito roz layer chips
Added support to the TC0100SCN module for double width rendering
dded support to the TC0100SCN and TC0110PCR emulation for multiple chips
Fixed priorities in Metal Black
Fixed the CPS-1 palette and added screen clearing to the last palette entry
Fixed a glitch in the ninja's sprite animation in qadj in the CPS-1 driver
Added support for split CPS-2 graphics roms
Added rent version of Capcom Sports Club to the CPS-2 driver
Added clone of Mighty Pang to the CPS-2 driver
Added Hotdog Storm to the Cave driver
Added iq_132s The Legend of Silkroad driver
Added BisonSAS's fixes to the CPS-3 driver
Added proper screen clearing to the Final Star Force driver
BisonSAS added various unicode titles and dip switches to 1943
Matched all sets to MAME 0.125u4

http://www.barryharris.me.uk/
FB Alpha 0.2.96.85 Release

Added Mazinger Z, Metamoqester, Power Instinct 2 and Power Instinct Legends to the Cave driver
Lagged the sprite palette in all CPS-2 games - fixes issue in ssf2 attract
Tidied up the CPS-2 split graphics rom loading
Properly fixed the qadj ninja sprite bug without resorting to hacks
Changed the 68000 clock frequency in later CPS-1 games
Various fixes to the Double Dragon 3 / Combatribes driver
Added an Italian bootleg of The Combatribes to the ddragon3 driver
Added clone of Turbo Outrun and clone of Alien Storm to the Sega drivers
Added iq_132s Bionic Commando driver
Added iq_132s Ninja Gaiden driver
Matched all sets to MAME 0.125u6

http://www.barryharris.me.uk/
FB Alpha 0.2.96.86 Release

Burner (interface) changes
Added a game information dialog to burner
Tidied up the game selection dialog and seperated Kaneko 16 and Psikyo
Added a context menu to the game selection dialog
Added a most recently played games menu item
Changed the roms dir config dialog to support upto 8 paths
Fixed an issue with the roms dir config dialog that didn't let the user clear an entry
Added the roms dir config dialog to the Misc menu
Added a dialog to configure support files (previews, titles, flyers, marquees, controls, cabinets, pcbs, cheats and history) and added it to the Misc menu
Added an option to the Misc menu to stop FBA playing with the Num Lock status (don't use this if you use a Hotrod or X-Arcade stick)
Added an option to the Video menu to auto-switch to full screen after loading a game from the selection dialog
Added iq_132s improvements to the cheat system
Adds support for Nebula/Kawaks cheat dats
Adds limited (although most cheats work) support for the old format MAME cheat.dat file
Adds cheat support to drivers using the ZET interface, or NEC, SH-2 and M6502 CPUs
Added a basic cheat search engine
Added a jukebox player - this is very preliminary and only supports WWF Wrestlefest for now (it has many problems for now)
Added a menu item to write decrypted C Neo-Geo roms to disk
Various little GUI fixes/improvements
Burn (emulation) changes
Merged in Oopsware's changes to the ZET interface improving support for MAME's Z80 emulator - some things are still broken though so DOZE is still the default
Added a function to the CPU interfaces to return the active CPU
Fixed a screen clearing issue in the CPS-1 and CPS-2 drivers when not using a 16-bit colour depth
Added various bootlegs to the CPS-1 driver in various states of working and attempted to differentiate between the good, the bad and the ugly (dumps)
Added offset support to the CPS-1 scroll layers
Added a flag to define whether or not CPS-1 sprite rendering should happen in reverse
Fixed an issue with rom loading in the sf2yyc driver
Got the sf2m3 set working and the sf2m1 set almost working
Added "Phoenix Edition" sets to the CPS-2 driver
Changed to iq_132s current Neo-Geo driver (thanks to iq_132 for updating it)
Enabled the decrpyted C Neo-Geo clones and bootlegs from Kawaks
Added two clones of Night Striker to the Taito driver
Changed some dip switches in the Double Dragon 3 driver
Added Wonder League '96 to the Tumble Pop bootleg driver
Updated dip switches in Wonder League Star and Jumping Pop
Added the 16-bit only flag to the megadrive games - fixes rendering issues in the basic blitters
Added iq_132s Vulgus driver
Matched all sets to MAME 0.126

http://www.barryharris.me.uk/
FB Alpha 0.2.96.87 Release

Added dynamic video size switching to the core
Merged in Captain CPS-X's menu themes code and added the options to the misc menu (disabled by default)
Merged in kev's and oopswares changes to zet and added CZ80 to the source distribution
Fixed an issue causing the preview image not to display on program start when the Enhanced blitter was enable
Fixed an issue with localisation support and added an option to reset to UI default language
Changed the hotkeys for cheat search to be used with Ctrl
Added support for the widescreen mode in Street Fighter III 2nd Impact
Added a fake dipswitch to Street Fighter III for widescreen since the game seems to support it
Added extracted roms to all CPS-3 sets (noone is likely to port CHD support just for CPS-3 which already works anyway)
Added fake dip hack to make Red Earth and War Zard work
Added sf2m8 to release builds
Added tigerhb1 to the Tiger Heli driver
Fixed a potential crash in the ICS2115 reset routine (spotted by iq_132)
Matched all sets to MAME 0.126u1

http://www.barryharris.me.uk/
FB Alpha 0.2.96.88 Release

Fixed an issue with the monitor aspect radio buttons
Various fixes to the themed menus
Added themed menus to the game selection dialog
Prevented modeless menus being used with themes
Added options to view details in MAWS, CAESAR, and progretto EMMA to the game selection context menu
Added PNG support to the place holder image
Added option to choose skins to the Misc menu
Improved the localisation support for the game selection dialog and the game information dialog
Added "Enable VSync" to the video menu
Matched all sets to MAME 0.126u2

http://www.barryharris.me.uk/
FB Alpha 0.2.96.89 Release

Added IPS support via a manager dialog.
Right click on the game list, open the manager, enable the patches you want, they are saved to a config file, then right click and play with your saved patches
Fixed a problem with the saving of config files where the game title has unicode in it
Added iq_132's Street Fighter driver
Seperated the pacman driver from the misc section
Removed some CPS-1 hacks

http://www.barryharris.me.uk/
FB Alpha 0.2.96.90 Release

Burner (interface) changes
Added board type, genre and family filters to the game selection dialog
Updated all drivers with the new flags
Amended the relevant dialogs to display the new genre and family information
Added the genre and family flags to the -listextrainfo output
Added gamelist localisation functionality
It works in much the same way as the UI localisation, beware though, that if you have a large file it can take some time to start the program, try and keep the file small and with only the titles you want to translate
Maximum titles to translate is currently set at 5000
The advantage of doing it this way is that the whole program benefits from translated titles, not just certain parts and the speed hit is only felt once rather than every time a title is retrieved
Obviously this only works with UNICODE builds
Fixed some issues with clicking behind some dialog boxes
Fixed a problem with the config file, allowing multi-byte paths to be specified
Double clicking on cheats in the dialog now selects the next option, thanks to sho
Changed the menu in the game selection dialog to a basic menu
Increased the width of the info boxes in the game selection dialog to use all available space (and not crop text unnecessarily)
Burn (emulation) changes
Hooked up the SN76496's in Van-Van Car
Finished up sf2m13 thanks to a small patch posted by iq_132 years ago
Added various homebrew games and demos (can be filtered out if you don't want to see them)
Added various decrypted C sets to the Neo Geo driver (can be filtered out if you don't want to see them)
Fixed a rom size issue in 8ballact
Matched all sets to MAME 0.126u3

http://www.barryharris.me.uk/
FB Alpha 0.2.96.91 Release

Added the 2xPM filter to the softfx filters with help from Captain CPS-X
Added ElSemi's SuperScale and SuperScale75 filters
Made the IPS Manager fallback to Simplified Chinese as a last resort as this is the reference language for the MAME Plus IPS collection
Made the IPS Manager description vertically scrollable for long descriptions and reorganised the dialog
Added Captain CPS-X's auto monitor aspect ratio code
Added driver for Unico games
Moved the drawing code in CPS-1/CPS-2 to happen after the VBLANK IRQ - this shouldn't cause any problems but if you see anything that didn't happen in previous builds let us know

http://www.barryharris.me.uk/
FB Alpha 0.2.96.92 Release

Captain CPS-X readded netplay and removed the dependancy on any external dlls - use them at your own risk
Fixed a problem with the SuperScale filter on nVidia gfx cards
Merged in Captain CPS-X's improvements to the game selection dialog
Fixed a problem with the game information dialog displaying incorrect images
Updated the romcenter dat module to support the latest romcenter
Imported fixes from MAME 0.126u4 for fm.c
Added a flag for MVS Cartidges and changed hardware description output
Matched all sets to MAME 0.126u4

http://www.barryharris.me.uk/
FB Alpha 0.2.96.93 Release

Added support for the K007232 sound chip [Barry]
Added support for the K051960 and K052109 gfx chips [Barry]
Rewrote the TMNT driver which is now fully working [Barry]
Added driver for Commando and clones [Barry]
Added ESD16 driver [iq_132]
Added NMG5 driver [iq_132]
Added Tecmo driver [iq_132]
Added SunA16 driver [iq_132]
Added Kangaroo driver to debug builds [iq_132]
Added daimakr2 to the CPS-1 driver [Barry]
Added snowbrod to the Snow Bros. driver [Barry]
Added sound to the Pacman driver and fixed some issues with the default inputs [Barry]
Added support for the YM3562 sound chip [Barry]
Added the YM3526 sound to bestbest in the SunA16 driver [Barry]
Added DAC support to Stratovox [iq_132]
Corrected the refresh rate in the CPS-1 driver [Barry]
Changed the refresh rate in the CPS-3 driver [Barry]
Imported fixes from MAME 0.126u5 for fm.c [Barry]
Reduced DAC volume in fm.c for YM2612 matching MAME 0.127 [Barry]
Marked the fake CHD CPS-3 sets as hacks so they can be filtered out [Barry]
Fixed an issue with cheats in Z80 (ZET) based games [Barry]
Added a feature to auto-download support files [Captain CPS-x]
Merged all the LoadPNG() calls [Captain CPS-X]
Added favourite gamelist support [Captain CPS-X]
Allowed the recent gameslist to cycle games currently in the list [Captain CPS-X]
Fixed issues with mouse events on the game window [Captain CPS-X]
Added zlib/libPNG to FBA source, they are now compiled rather than using pre-compiled libraries [Captain CPS-X]
Some updates to the minGW Win32 header file allowing Win32 API Versions 3.8+ to be used, and also to add support for some new functionality to older versions[Barry, Captain CPS-X]
Added a filter for Konami games [Barry]
Matched all sets to MAME 0.127 [Barry]

http://www.barryharris.me.uk/