| bZSNES v1.51 
 bZSNES emulates almost all of the major features of ZSNES:
 
 ◦VRAM can be written at any time, even while screen is rendering
 ◦OAM and CGRAM can also be written at any time
 ◦DSP echo buffer writes do not interfere with APURAM
 ◦DRAM does not need to be periodically refreshed
 ◦H/DMA synchronization does not steal CPU time
 ◦auto joypad polling results can be read immediately
 ◦CPU multiplication and division register results can be read immediately
 ◦mid-scanline writes to PPU registers do not interfere with video output
 ◦PPU background and sprite layers can be individually toggled on and off
 ◦DSP voice channels can be individually toggled on and off
 ◦CPU speed can be adjusted from its official frequency
 ◦... and more!
 
 http://byuu.org/bzsnes/
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