[1/30]Wii以遭破解?首塊直讀晶片現身互聯網



早前曾經報導過
WiiISO被成功拷貝的消息,這被不少玩家認為是破解Wii的第一步,日前,來自國外的最新消息,西班牙破解小組Team Ninja(沒錯,與《生與死》系列製作小組同名)公佈了該小組的最新作品,全球Wii的首塊破解晶片。

屎忽鬼真係屎忽鬼
已經DL定Game做準備了
附件: 您所在的用戶組無法下載或查看附件
真正面市的Wii直讀芯片 CycloWiz 公佈

這塊直讀芯片的功能如下:

- Quicksolder (no wires required)
- Plays Wii Backups (玩所有WII盜版遊戲)
- Plays GC Backups (玩所有NGC盜版遊戲)
- Play GC Homebrew (玩NGS自製軟件/模擬器)
- Play GC Imports (swap needed)
- Built-in Audiofix (GC games using streaming are working flawlessly, no patch needed)
- DVD-R / DVD+R support (DVD+-R盤支持,就是代表你從網上下載燒錄的DVD遊戲盤)
- Optional chip disable wire
- Stealth even when chip is enabled
- Multi-purpose LED

哎唷 快d呢 幾時先有得改機
屎忽鬼真係屎忽鬼
咁快有老翻
#cry# 小仙女 #cry#
紅蟹跑得快還是青蟹跑得快......
goodest
最好用 sd card  run #yup#

Wii Code : 0677 9526 4888 4073
Wii "CycloWiz" modchip reviewedPosted Jan 31st 2007 8:34PM by Paul Miller
Filed under: Gaming


With Wii modchips busting onto the scene all over, well, at least two of them now, it's about time we got an idea of how well these things actually work. MaxConsole just took the CycloWiz for a spin -- the second modchip to be announced, but supposedly the first one to be hitting the market -- and they seem to dig what they see. For starters, the installation is a snap, with "quick-solder" holes to make it a bit harder for you to screw things up, and an LED indicator to let you know if you do. As for compatibility, everything works as advertised, with Wii and GameCube backups working just like original discs, and GameCube hombrew working just fine as well. The big drawback is a lack of import support, which was done to make sure the Wii can't detect the modchip. This is solved on the GameCube side of things by GCOS, an open source hombrew OS for the GameCube that allows you to toggle your region, but sadly there's no hope yet for Wii games, since Wii homebrew is not supported. The upshot is that Nintendo has little chance of a software update that can disable this mod, but it also sort of defeats one of the main purposes of a modchip in the first place. There are also graphics problems with some PAL games right now, but future GCOS updates should resolve those. Otherwise, there's plenty to love, including full support of "audio-streaming" GameCube games, and multi-disc titles. The chips should hit resellers on Friday.
原帖由 Error_404 於 2007-2-1 10:28 發表
goodest
最好用 sd card  run #yup#
燒碟都好方便
#cry# 小仙女 #cry#
紅蟹跑得快還是青蟹跑得快......



我们报道过对应Wii主机的第二款改机芯片,由Teamcyclops开发的CycloWiz。而就在第一款Wiinja现在还没有获得证实的时候,CycloWiz已经在Maxconsole网站的Wii主机中实际运行了起来。

CycloWiz的一大特色在于没有连线的设计,只要打开Wii主机,找到正好适合于芯片上三个孔洞的安装位进行用电烙铁焊接,整个改机就完成了。我们可以预计,大部分有一定动手能力的玩家都可以在家中完成这一改造。

实际的效能测试更令人兴奋,只要将从原版Wii光盘复制而成的DVD+/-R刻录盘放入,不许任何附加的操作,主机便会和原版一样的顺利运行,没有任何的区别。据Teamcyclops的说法,安装CycloWiz后,Wii主机在插入“备份版光盘”时中央处理器收到的数据和原版光盘没有一个字节的区别,可以说是完美的破解。另外,对NGC光盘的支持更可以说是完美,无论备份版,其他分区光盘和第三方程序都可以正常运行。并且,无论玩家本身还是任天堂都完全感觉不到它的存在,这一点恐怕大家都明白什么意思。目前需要提高的方面,仅在于缺乏对非本分区光盘和自写程序的支持。

据称,CycloWiz改机芯片明天就会上市,售价40美元。估计,抢购风潮不会比Wii主机上市差到哪里去。
咁細粒
#cry# 小仙女 #cry#
紅蟹跑得快還是青蟹跑得快......
在继之前的WiiNja和CycloWiz 后,第三块Wii直读芯片: WiiKey 公布,它的性能如下:


    * Fully upgradeable via DVD/disc (future proof, expect cool features to come)

    * Direct boot of Wii backups (like originals)

    * Direct boot of GC backups (like originals)

    * Boots different region GC games/backups

    * Boots different NTSC region Wii games/backups

    * Supports multi-disc games

    * Supports DVD-R and DVD+R

    * Built-in audio fix (for games using streaming, no patch required)

    * Stealth mode

    * 4 wires & quick solder interface

    * Compact design, best quality components, rock solid high speed controller

    * Professional ESD packing
快D有得改
Wii modchips hit a snag, won't work with some recent WiisPosted Feb 6th 2007 5:23PM by Paul Miller
Filed under: Gaming
This 1st generation of Wii modchips was humming along so smoothly, but it looks like a recent Nintendo manufacturing modification has rained on their parade for the time being. While the chips do work fine in early Wiis, and that DVD upgradability should keep 'em humming for some time to come, the Wiinja, CycloWiz and WiiKey chips all fail to work with Wiis running the D2B Panasonic chipset, which shows up in certain Wiis, mostly ones purchased in late January / early February. The only way to check for the chipset is to pry open the Wii and look for yourself, and the incompatibility means that even the DVD upgradability won't allow current modchips to run on these systems. Both the CycloWiz and Wiinja teams have confirmed the problem, and are already working on new versions to get around the Panasonic chipset, but you might want to make sure your Wii is compatible before you blow your cash on a non-working modchip.
即係要繼續等:D
现在我们来比较一下Wiinja和CycloWiz这两个先行者:

  1、两者的共同缺点之一,就是自身无法升级(请参考Viper和QOOB),如果被老任发现了并通过主机升级予以屏蔽,它们自身就无能为力了,这就是潜在的风险(不过老任会这么做么?)

  2、两者的共同缺点之二,就是无法支持全区的Wii游戏,仅支持主机自区的(这也说明了Wii的破解现在还并不能说成熟和完全,然后参考第一个缺点,你就知道这个问题它们现在是没法解决的了)

  3、两者的共同缺点之三,就是必须飞盘才能玩其它区的GC游戏(参考第二个缺点,你就知道这回在Wii破解上的难度主要在哪里了)

  4、CycloWiz支持GC的音频修复功能,这一点Wiinja没有说,所以在使用报告出来前我们无法确认。不过现在已经有了一个专门支持 Wiinja的改版GCOS,所以这个功能应该不会困扰Wiinja了,而且这个改版GCOS还支持4.3G大盘容量的GC自制软件和游戏了(可惜不是 GC游戏,以前在GC上的破解受GC光驱所限,就算是用大盘也只能实际使用小盘的容量,无法突破),同样的,CycloWiz宣布支持GC的自制软件, Wiinja虽然没说,但应该也没问题。

  5、在IC安装后的“隐藏”上,CycloWiz表示是支持的,Wiinja官方后来也说能实现这个功能,这一点也是为了避免前面所说的风险。(其实看起来这一功能并不是通过什么开关实现的,而只不过是因为它们都只Hack了Wii的光驱部分,所以它们两个都自信这样可以不会被老任检测到而已)
http://www.wiikey.cn

今期pcm介紹,可以透過dvd update,隱形模式運作
Wii主機唔會偵測到改過機
而且突破區碼限制,可以直讀任何區域老翻正版
有得賣了