- Quicksolder (no wires required)
- Plays Wii Backups (玩所有WII盜版遊戲)
- Plays GC Backups (玩所有NGC盜版遊戲)
- Play GC Homebrew (玩NGS自製軟件/模擬器)
- Play GC Imports (swap needed)
- Built-in Audiofix (GC games using streaming are working flawlessly, no patch needed)
- DVD-R / DVD+R support (DVD+-R盤支持,就是代表你從網上下載燒錄的DVD遊戲盤)
- Optional chip disable wire
- Stealth even when chip is enabled
- Multi-purpose LED
With Wii modchips busting onto the scene all over, well, at least two of them now, it's about time we got an idea of how well these things actually work. MaxConsole just took the CycloWiz for a spin -- the second modchip to be announced, but supposedly the first one to be hitting the market -- and they seem to dig what they see. For starters, the installation is a snap, with "quick-solder" holes to make it a bit harder for you to screw things up, and an LED indicator to let you know if you do. As for compatibility, everything works as advertised, with Wii and GameCube backups working just like original discs, and GameCube hombrew working just fine as well. The big drawback is a lack of import support, which was done to make sure the Wii can't detect the modchip. This is solved on the GameCube side of things by GCOS, an open source hombrew OS for the GameCube that allows you to toggle your region, but sadly there's no hope yet for Wii games, since Wii homebrew is not supported. The upshot is that Nintendo has little chance of a software update that can disable this mod, but it also sort of defeats one of the main purposes of a modchip in the first place. There are also graphics problems with some PAL games right now, but future GCOS updates should resolve those. Otherwise, there's plenty to love, including full support of "audio-streaming" GameCube games, and multi-disc titles. The chips should hit resellers on Friday.
Wii modchips hit a snag, won't work with some recent WiisPosted Feb 6th 2007 5:23PM by Paul Miller
Filed under: Gaming This 1st generation of Wii modchips was humming along so smoothly, but it looks like a recent Nintendo manufacturing modification has rained on their parade for the time being. While the chips do work fine in early Wiis, and that DVD upgradability should keep 'em humming for some time to come, the Wiinja, CycloWiz and WiiKey chips all fail to work with Wiis running the D2B Panasonic chipset, which shows up in certain Wiis, mostly ones purchased in late January / early February. The only way to check for the chipset is to pry open the Wii and look for yourself, and the incompatibility means that even the DVD upgradability won't allow current modchips to run on these systems. Both the CycloWiz and Wiinja teams have confirmed the problem, and are already working on new versions to get around the Panasonic chipset, but you might want to make sure your Wii is compatible before you blow your cash on a non-working modchip.